This isn't a class about a specific game engine. Game engines change every year and such specific knowledge will be out of date in a few years. As second year students you are expected to already have a proficient level of Unity, and the confidence in your own abilities to push yourself further.
This is a class about processes and techniques, both practical and theoretical, that you can use throughout your career and that can be applied in any engine in order to make good games. This is a class about using these techniques and the tools you have to make better and better video games through practice.
You will be expected to bring creativity, self motivation, and enthusiasm. You will be expected to research and learn in your own time, work with fellow students and take responsibility for your own learning with the help and guidance of your lecturer.
Best of all, you will be expected to publish your games online and share them with the world. It'll be grand. :3
(Some past games are linked at the bottom of the page. Not necessarily "the best". Just some I like and could find, and also have some screenshots)