Week 9 - Breaking down problems, Non-classical Game Mechanics
A downloadable project
23/11 Update - All scripts and notes uploaded. Also finished off the example this morning and uploaded it. e to shoot
Final game here: https://itch.io/jam/before-and-after
Game Making
- Necessary Unnecessary
- Classical vs Non-classical game mechanics
- How to Hit Indie Game -> creating games about exploring ONE mechanic
- Set time to work, and stick to it
Unity
- Animating through code
- Reflection, abstracted code communication
- How to think through problems
- Projectiles
Watching:
https://www.gdcvault.com/search.php#&category=free&firstfocus=&keyword=experimen...
Playlist:
- We Love Katamari Damacy
- vvvvvv
- Braid
- Fez
- MirrorMoon
- Panoramical
- Un Ep http://www.unwinnable.com/2013/10/08/playable-un-ep/
- How to become a great artist in just 10 seconds
- Starseed Pilgrim
- Fjords
- Midas
- Farsh
- https://www.kongregate.com/games/2darray/the-company-of-myself
- Antichamber
- Narbacular Drop
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Status | Released |
Category | Other |
Author | Game Tools by Llaura |
Download
Development log
- Source uploaded, and updated notes, scriptsNov 23, 2017
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