Week 6 - Expressive Game Mechanics, Game States
A downloadable project
The main topics this week are different approaches to storytelling and structuring and shaping games & narratives & characters. How this applies to digital games and interfaces with game design and level design. As well as introducing vignette games. Then we'll looked at Fungus, and learnt the basics of creating story nodes, using Say Dialogs, Views and moving between them.
Game making topics
- Story structure
- Scenes
- Expressive mechanics
- Creating characters
Unity Topics
- Clean hierachies
- Scenes & Game States
- Fungus recap
- Accessing other components & game objects
- Incorporating fungus into non-adventure games
- Exiting games
- Tim Schafer on creating characters, talk(starts at 3m)
Playlist
- https://itch.io/c/201121/bitsy-faves
- Space Funeral
- Ornament
- Cookie game
- Unmanned
- Into
- Let's Play: The Shining
- Unmanned
- Night in the Woods: #2 Lost Constellation / #1 Longest Night
- Brawlin' Sailor
Status | Released |
Category | Other |
Author | Game Tools by Llaura |
Download
Development log
- Added files from class!Oct 19, 2017
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