A downloadable project

Game 3 details & submission

The main topics this week are different approaches to storytelling and structuring and shaping games & narratives & characters. How this applies to digital games and interfaces with game design and level design. As well as introducing vignette games. Then we'll looked at Fungus, and learnt the basics of creating story nodes, using Say Dialogs, Views and moving between them. 

Game making topics
- Story structure
- Scenes
- Expressive mechanics
- Creating characters

Unity Topics
- Clean hierachies
- Scenes & Game States
- Fungus  recap
- Accessing other components & game objects
- Incorporating fungus into non-adventure games
- Exiting games

- Tim Schafer on creating characters, talk(starts at 3m)

Playlist 
https://itch.io/c/201121/bitsy-faves
Space Funeral
Ornament 
Cookie game
Unmanned 
Into 
Let's Play: The Shining
Unmanned
- Night in the Woods: #2 Lost Constellation / #1 Longest Night   
Brawlin' Sailor


Download

Download
Character Sheet.xlsx 10 kB
Download
EnableBehaviour.cs 286 bytes
Download
TriggerFungus.cs 1 kB
Download
CameraTrack.cs 2 kB
Download
Space Blood Source.zip 219 MB

Development log

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